According to in-store data from Grips Intelligence, Electronic Arts generated the majority of its offline revenue through Best Buy, which accounted for a dominant 86.6% revenue share between January and May 2026, followed by Amazon at 8.2% and Newegg at 5.2%. The brand's average product price across tracked retailers stood at $36.63 during this period. Notably, Electronic Arts experienced a significant overall revenue decline of 38.3% over the observed trend period, signaling a challenging stretch for the brand in physical retail channels. The average selling price also trended downward, dropping 4.8% overall, which may reflect increased discounting or a shift in product mix toward lower-priced titles. These dynamics suggest that Electronic Arts faces mounting pressure in the brick-and-mortar space even as it maintains a concentrated retail footprint across Best Buy, Amazon, and Newegg.
OVER TIME
Over the last three months, revenue on tracked channels has declined by 38% from Mar to May.
OVER TIME
Over the last three months, average selling price on tracked channels has decreased by 5% from Mar to May.
REVENUE SHARE
Revenue distribution across product categories for Electronic Arts on Best Buy.
REVENUE SHARE
Revenue distribution across tracked channels for Electronic Arts.
BY REVENUE
Electronic Arts sells 10% online and 90% offline. Online runs through 2 channels; offline through 1.
Online
10%
90%
Offline
Online channels
10%
Offline channels
90%
BY REVIEW COUNT
Across 79K ratings on 3 channels, Electronic Arts averages 4.6★. Most reviews for the products are in the 4.6–4.8 range.
BRAND AVERAGE
4.6
/ 5
From 79K ratings
Products are bracketed by their average rating, so all of an individual product's reviews fall into one bracket. This isn't a per-star breakdown of individual reviews.
BY REVENUE
$69.99
Price
$8.3K
Revenue
$54.99
Price
$3.35K
Revenue
$149.99
Price
Revenue
$329.99
Price
Revenue
$89.99
Price
Revenue
Get access to full product performance analysis
TO ELECTRONIC ARTS